What Do Houses Do In Empire Earth
Epochs: All Produces: Nothing Researches: Nothing
Area of Effect: Morale Bonus, when built around Town Centre or Capital.
Shelter, along with water and food, ranks as one of the "three great needs" of every human. Over the course of history, humans have sheltered themselves in many ways. The earliest domiciles were caves, yet even these naturally-made homes were altered by early humans to suit their needs. Floors were leveled and cleared of stones, and simple sleeping pallets were made of woven vines. Once fire was harnessed, shelters often contained - or were located near - a fire pit.
An important change took place when humans learned to build their own shelters. People moved out of cold, drafty caves into warmer lean-tos and teepees, which could be constructed wherever they were needed. More-permanent mud huts followed. Half-timber construction -in which the spaces between structural supports are filled with other substances like brick or plaster - was widely used in Europe from the late Middle Ages on. As building techniques continued to be refined, multi-story houses became common. By the 20th Century, standard designs and cheaper materials had led to subdivisions and tract housing, allowing many families to own homes.
Paralleling these new designs were other domestic innovations, such as central heating systems, indoor plumbing, and glass windows, though at first only the wealthiest citizens could afford such luxuries. Electricity was brought into people's homes to provide light, heat, and power. Later, houses were wired for telephones, cable TV, and Internet access, while computers monitored and controlled the temperature, humidity, light level, and other environmental factors.
Houses in Empire Earth do not effect your population limit, but they do work with Town Centres and Capitals to provide morale to your people. The more homes your forces are defending, the more morale they feel and the longer they last in battle. Each House built within the area of effect of a Town Centre or Capital increases morale by 1, up to a maximum level. The maximum morale level of a Capital is higher than that of a Town Centre.
Post a comment